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Nodes that store data like obejcts and then data affecting other nodes

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@dannybwee wrote:

Hello,
I'm new to GoJS and was wondering if you can perhaps store data within a node and then have that data be editable. Then when that data is edited, it "affects" the data of other nodes? Similar to a bayesian network. Say for instance, in the example below, I change some instance to fully true or fully false and it affects the % outcome of other nodes.

something similar to this. Is this possible?
I would love any feedback or if someone has a suggestion on how to do something similar, it would be awesome!

Thanks!

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